Now that Steven Universe has begun producing new episodes, I’ve decided to start converting characters from the show in Basic Action Super Heroes rules again (see earlier blog entries for the main characters.) I realized however that it would be easier if I started by designing the Gem race Archetype first. So, here it is! I hope you find this useful or interesting.
Please keep in mind that there are likely still many facts about the Gems yet to be revealed. I plan to update this as time goes.
(Once again, thanks to the Steven Universe Wiki for the data!)
Background: The Gems are an alien race of sentient gemstones. They have the ability to form a body around themselves, but as long as the gem itself isn’t shattered, they cannot die.
Thousands of years ago, the Gems developed advanced technology and began traveling to other planets, robbing them of minerals to make more Gems, not caring how this harmed other lifeforms.
Until a Gem named Rose Quartz opposed the Homeworld Gems in their attempt to plunder Earth. After a terrible war, Homeworld abandoned its plans for Earth, but Rose’s surviving warriors -The Crystal Gems- were left exiled on the planet.
A few years ago, Rose met the human, Greg Universe, and they fell in love. They had a child, Steven, but because he needed her Gem to survive, she was forced to discorporate to allow him to be born. Since then, Steven has been raised by Greg and the other Crystal Gems.
Recently, the Homeworld Gems have become aware of the Crystal Gems’ presence on Earth again. There have been several clashes between them, and more are likely to happen.
Brawn: variable Agility: variable Mind: variable (variable points)
Healing 1 (1 pt)
Immunity 4 (starvation, asphyxiation, lack of sleep, changes in gravity) 4 pts.
Shape Shift <Concentration, retains colors, -1 pt> 3 pts.
note: all Gems can project light from their gem, and contain small objects in force bubbles; these uses are worth no points.
Devastating Weakness (to having their gem damaged) -4 pts.
Instant Change (must fuse with another Gem)
Membership (for the Crystal Gems)
Duty (for the Homeworld Gems)
Freak (skin color, embedded gem)
Technology/Invent (mainly Peridot class Gems, but also others)
Basic Cost: Stats (variable) + Powers 8 – Weakness 4 = 4 points or higher.
Variations: Apparently every Gem has individual powers or skills above those listed. Design them as if they were Heroes (or Villains) using any points leftover.