The Graboids from the Tremors! movies are considered classic among modern monsters. Here I present them in BASH terms.
Background: The origin of the creatures nicknamed “Graboids” is still unknown. A fossil found dates them back to at least the Devonian period, but it is not known how they survived until the present or why they reappeared now.
The ‘Graboids’ are born from eggs and have three stages of life. The first is a giant sandworm; the second is a bipedal form called ‘Screamers’ and the third is a flying form nicknamed ‘Ass-Blasters’ because they use a type of jet propulsion from their tails. They also have ‘queens’ that watch over their nests.
The Graboids first appeared in modern times in an American Western town called Perfection during the 19th century. However their existence didn’t become public knowledge until they attacked the town again a few years ago. It was then they were named by locals.
The government declared a specific one, called El Blanco (Spanish for ‘The White One’) to be under protection for being sterile, but allowed the hunting of others. Since then the creatures have also surfaced in Mexico and South Africa.
A graboid -to say nothing of several- would be a good challenge for a Street Level Hero campaign. They might also fit in a Sci-Fi or even a Fantasy campaign.
Only the first stage is described here. I might do the rest later.
Brawn 3 Agility 1 Mind 1 (10 pts)
Armor 1 (hide) 1 pt
Burrowing 2 – 2 pts
Extra Limbs (tentacles) 1 pt
Size 3 <Reduced X: only 30′ long, -1 pt> 2 pts
Super Sense (senses vibrations) 1 pt.
Obtrusive (powerful stench)
Physically Challenged (blind)
Susceptibility (to loud noises)
Stats: 10 + Powers: 7 = 17 points